Jinn
Jinni are potent magical beings whose humanoid body is composed of heated plasma. Like all djinni, jinni attack with uncanny accuracy as they are guided by their inner magic. Jinni have long befriended mortals before their souls became bounded to the demon kind. Now Jinni serve the evil that seeks to wreak havoc upon the world.
Information
Advances from: | Magical Servant |
Advances to: | Ifrit |
Cost: | 37 |
HP: | 37 |
Movement: | 6 |
XP: | 55 |
Level: | 2 |
Alignment: | neutral |
ID | BS Jinn |
Abilities: |
Attacks (damage - count)
magic fist melee | 15 - 2 fire | magical |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 80% | |||
cold | -60% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 60% | |
Coastal Reef | 1 | 10% | |
Deep Water | 2 | 10% | |
Flat | 1 | 30% | |
Forest | 1 | 20% | |
Frozen | 2 | 10% | |
Hills | 1 | 40% | |
Mountains | 1 | 40% | |
Mushroom Grove | 2 | 60% | |
Sand | 1 | 30% | |
Shallow Water | 1 | 10% | |
Swamp | 1 | 10% | |
Unwalkable | 1 | 30% | |
Village | 1 | 60% |